/**
 * 
 */
package shooter.network;

import java.util.ArrayList;

/**
 * If the server starts the game he sends a StartMessage to all clients.
 * So they also start the game.
 * 
 * @author Michail Tausch
 */
public class StartMessage extends Message{
	
	public ArrayList<String> redPlayers;

	public ArrayList<String> bluePlayer;

	public String gameFile;
	
	public boolean sM = false;
	
	/**
	 * The constructor.
	 */
	public StartMessage(){
		
	}
}
